CommonEvent 48
Name = "スキル：遊ぶ161～180"

  999([56])
  ControlVariables([11, 11, 0, 2, 1, 5])
  ConditionalBranch([1, 100, 0, 161, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["ustrel_fc1", 0, 0, 2])
      ShowText(["\\n<Lemon>I am surprisingly versatile..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Lemon is juggling..."])
      ShowText(["However, nobody is watching!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["ustrel_fc1", 0, 0, 2])
      ShowText(["\\n<Lemon>Hat throw! Ehhh!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Lemon threw a hat!"])
      ShowText(["But it immediately fell to the ground."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["ustrel_fc1", 0, 0, 2])
      ShowText(["\\n<Lemon>Should I try fortune telling?"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Lemon is telling today's fortune."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["ustrel_fc1", 0, 0, 2])
      ShowText(["\\n<Lemon>Fufufuu..."])
      ShowText([""])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["ustrel_fc1", 0, 0, 2])
      ShowText(["\\n<Lemon>Let's eat."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Lemon is feeding the tentacles on her lower half."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 162, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["mitutubo_fc1", 0, 0, 2])
      ShowText(["\\n<Mitsuko>Honeypot sticky, sticky..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mitsuko is vigorously stirring the inside of her pot."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["mitutubo_fc1", 0, 0, 2])
      ShowText(["\\n<Mitsuko>Here, take this♪"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mitsuko presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([403, 0, 0, 1])
      ChangeItems([436, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain \\ii[403] and \\ii[436]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["mitutubo_fc1", 2, 0, 2])
      ShowText(["\\n<Mitsuko>...Ahhh?!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mitsuko fell over and turned upside down!"])
      ShowText(["Mucus is strewn about!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["mitutubo_fc1", 0, 0, 2])
      ShowText(["\\n<Mitsuko>......"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mitsuko withdrew into her pot."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["mitutubo_fc1", 0, 0, 2])
      ShowText(["\\n<Mitsuko>Good night♪"])
      ShowText([""])
      ChangeState([0, 162, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mitsuko fell asleep."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 163, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["lily_fc1", 4, 0, 2])
      ShowText(["\\n<Lily>Fufuu, I wonder what kind of experiment I should perform?"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Lily is grinning."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["lily_fc1", 3, 0, 2])
      ShowText(["\\n<Lily>Yaah!"])
      ShowText([""])
      Script(["interrupt_skill(3292)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["lily_fc1", 4, 0, 2])
      ShowText(["\\n<Lily>You have to be careful with fire, fufufuu."])
      ShowText([""])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["lily_fc1", 4, 0, 2])
      ShowText(["\\n<Lily>I am the world's savior!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Lily makes a bold declaration!"])
      ShowText(["...But nobody was listening."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["lily_fc1", 4, 0, 2])
      ShowText(["\\n<Lily>This medicine will double your strength!"])
      ShowText([""])
      Script(["interrupt_skill(3304)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 164, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["kooni_fc1", 0, 0, 2])
      ShowText(["\\n<Shizuku>Oni always put training before anything else!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Shizuku is swinging her club!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["kooni_fc1", 0, 0, 2])
      ShowText(["\\n<Shizuku>Oni always put training before anything else!"])
      ShowText([""])
      Script(["interrupt_skill(3291)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["kooni_fc1", 0, 0, 2])
      ShowText(["\\n<Shizuku>Ehehee, no one is looking..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Shizuku is eating some food she stole."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["kooni_fc1", 2, 0, 2])
      ShowText(["\\n<Shizuku>Hey! Is dinner ready yet?!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Shizuku taps a bowl with some chopsticks."])
      ShowText(["However, nobody would serve her!"])
      ChangeState([0, 164, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["After pouting for a while Shizuku fell asleep."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["kooni_fc1", 0, 0, 2])
      ShowText(["\\n<Shizuku>I'm going on a rampage!!"])
      ShowText([""])
      Script(["interrupt_skill(3294)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 165, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["onaho_fc1", 0, 0, 2])
      ShowText(["\\n<Naho>After using an onahole, please wash and dry it thoroughly."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Naho is lying on the ground sunbathing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["onaho_fc1", 0, 0, 2])
      ShowText(["\\n<Naho>Wait a little longer... Should I make more folds in the back?"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Naho is changing the shape of her onaholes."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["onaho_fc1", 0, 0, 2])
      ShowText(["\\n<Naho>Yah! Yahh!"])
      ShowText([""])
      Script(["interrupt_skill(3308)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["onaho_fc1", 0, 0, 2])
      ShowText(["\\n<Naho>Do your best! ♪"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Naho is cheering for everyone!"])
      ShowText(["...But nobody is listening."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["onaho_fc1", 0, 0, 2])
      ShowText(["\\n<Naho>Let's gooo, cheerful fun♪"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Naho is happily singing and dancing."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 166, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["narcubus_fc1", 0, 0, 2])
      ShowText(["\\n<Nabisu>All right, time for an injection♪\nPlease hold out your arm, okay?"])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Nabisu offered an injection!"])
      ShowText(["...But nobody was listening."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["narcubus_fc1", 2, 0, 2])
      ShowText(["\\n<Nabisu>You have to listen to what the nurse says."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Nabisu began to lecture!"])
      ShowText(["...But nobody was listening."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["narcubus_fc1", 0, 0, 2])
      ShowText(["\\n<Nabisu>Nurses are strong!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Nabisu is running around!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["narcubus_fc1", 0, 0, 2])
      ShowText(["\\n<Nabisu>All right, time for an injection♪\nPlease hold out your arm, okay?"])
      ShowText([""])
      ShowText([""])
      ChangeState([0, 1, 0, 10])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Nabisu gave Luka an injection!"])
      ShowText(["Luka became confused!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["narcubus_fc1", 0, 0, 2])
      ShowText(["\\n<Nabisu>Here, take this. Please eat a lot and get strong, okay? ♪"])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Nabisu presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([361, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain a \\ii[361]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 167, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["lusia_fc1", 0, 0, 2])
      ShowText(["\\n<Lucia>Oh, I need to feed my tentacles."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Lucia is feeding meat to her predatory tentacles."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["lusia_fc1", 0, 0, 2])
      ShowText(["\\n<Lucia>I am Lucia, the secrets of alchemy will... That's no good."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Lucia is practicing her catchphrase."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["lusia_fc1", 0, 0, 2])
      ShowText(["\\n<Lucia>I made a self-destructing tentacle. Of course I took safety precautions, like this..."])
      ShowText([""])
      ShowText([""])
      Script(["interrupt_skill(3306)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["lusia_fc1", 0, 0, 2])
      ShowText(["\\n<Lucia>These are seeds that have been purified through experiments. So, where shall we plant them?"])
      ShowText([""])
      ShowText([""])
      Script(["interrupt_skill(3299)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["lusia_fc1", 0, 0, 2])
      ShowText(["\\n<Lucia>If I become a world famous alchemist... This would embarrass me."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Lucia is practicing her signature."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 168, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["dodome_fc1", 2, 0, 2])
      ShowText(["\\n<Manako>Ow! There is something in my eyes!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["All of Manako's eyes are rapidly blinking."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["dodome_fc1", 0, 0, 2])
      ShowText(["\\n<Manako>Leave buying medicine to me!"])
      ShowText([""])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([14, 0, 0, 3])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Manako bought a lot of eye drops!"])
      ShowText(["You obtain 3 \\ii[14]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["dodome_fc1", 0, 0, 2])
      ShowText(["\\n<Manako>Evil Eye Roulette! What will happen?!"])
      ShowText([""])
      Script(["interrupt_skill(2549)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["dodome_fc1", 0, 0, 2])
      ShowText(["\\n<Manako>Evil Eye Roulette! What will happen?!"])
      ShowText([""])
      Script(["interrupt_skill(2555)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["dodome_fc1", 0, 0, 2])
      ShowText(["\\n<Manako>Evil Eye Roulette! What will happen?!"])
      ShowText([""])
      Script(["interrupt_skill(2546)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 169, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["lizardthief_fc1", 0, 0, 2])
      ShowText(["\\n<Liru>Thieves always have to polish their weapons..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Liru is polishing a dagger."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["lizardthief_fc1", 0, 0, 2])
      ShowText(["\\n<Liru>I'll steal from my allies as well! I'll take this!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Liru stole Luka's keepsake ring!"])
      ShowText(["...Liru quietly returns it to Luka."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["lizardthief_fc1", 0, 0, 2])
      ShowText(["\\n<Liru>For thieves, physical strength comes first!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Liru is running around!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["lizardthief_fc1", 0, 0, 2])
      ShowText(["\\n<Liru>I'm a bit hungry."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Liru is eating some food she stole."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["lizardthief_fc1", 0, 0, 2])
      ShowText(["\\n<Liru>Here, I stole it!"])
      ShowText([""])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([2, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It seems Len stole some items from somewhere."])
      ShowText(["You obtain a \\ii[2]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 170, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["lizardthief_fc2", 0, 0, 2])
      ShowText(["\\n<Len>Now see here, I will not skip training."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Len is swinging a sword."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["lizardthief_fc2", 0, 0, 2])
      ShowText(["\\n<Len>Now see here, I will not skip training."])
      ShowText([""])
      Script(["interrupt_skill(3291)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["lizardthief_fc2", 0, 0, 2])
      ShowText(["\\n<Len>Did you forget that I am a bandit?"])
      ShowText([""])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([2, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It seems Len stole some items from somewhere."])
      ShowText(["You obtain a \\ii[2]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["lizardthief_fc2", 0, 0, 2])
      ShowText(["\\n<Len>This is... I smell trouble."])
      ShowText([""])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([444, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Len discovered a skeletal corpse!"])
      ShowText(["You obtain a \\ii[444]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["lizardthief_fc2", 0, 0, 2])
      ShowText(["\\n<Len>I'm tired, I'll take a short rest."])
      ShowText([""])
      ChangeState([0, 170, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Len fell asleep."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 171, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
      ShowText(["\\n<Miranda>Well, how far has the enemy come?"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Miranda is sizing up the enemy."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
      ShowText(["\\n<Miranda>Stay strong, I am watching!"])
      ShowText([""])
      Script(["interrupt_skill(3300)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
      ShowText(["\\n<Miranda>Now I'm filled with fighting spirit, let's gooo!"])
      ShowText([""])
      Script(["interrupt_skill(3294)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
      ShowText(["\\n<Miranda>I am a bandit, I take what I want."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Miranda is eating some food she stole."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
      ShowText(["\\n<Miranda>I will share today's spoils with everyone."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Miranda presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([357, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain a \\ii[357]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 172, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["sinkiro_fc1", 0, 0, 2])
      ShowText(["\\n<Mirage>My throat is dryyy."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mirage is drinking orange juice."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["sinkiro_fc1", 0, 0, 2])
      ShowText(["\\n<Mirage>*Snooze* *Snooze*"])
      ShowText([""])
      ChangeState([0, 172, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mirage is sleeping."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["sinkiro_fc1", 0, 0, 2])
      ShowText(["\\n<Mirage>Let's play merrilyyy♪"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mirage cheerfully sings and dances."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["sinkiro_fc1", 0, 0, 2])
      ShowText(["\\n<Mirage>Something grew on a tree♪"])
      ShowText([""])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([305, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mirage picked a banana."])
      ShowText(["You obtain a \\ii[305]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["sinkiro_fc1", 0, 0, 2])
      ShowText(["\\n<Mirage>*Munch* *Munch*"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Mirage is eating some food she stole."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 173, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["arizigoku_fc1", 0, 0, 2])
      ShowText(["\\n<Helen>Hmhmhmm♪"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Helen is drawing in the sand with her fingers."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["arizigoku_fc1", 2, 0, 2])
      ShowText(["\\n<Helen>Oh, crap! Ahhh!!"])
      ShowText([""])
      ChangeState([0, 173, 0, 28])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Helen was swallowed by her own quicksand..."])
      ShowText(["Helen has been bound!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["arizigoku_fc1", 0, 0, 2])
      ShowText(["\\n<Helen>Huh? This insect... I'm not going to prey on it."])
      ShowText([""])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([448, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Helen caught a beetle!"])
      ShowText(["You obtain a \\ii[448]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["arizigoku_fc1", 0, 0, 2])
      ShowText(["\\n<Helen>I'll cover you... Ya!"])
      ShowText([""])
      Script(["interrupt_skill(3308)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["arizigoku_fc1", 2, 0, 2])
      ShowText(["\\n<Helen>Stop it already! Let's all get along. You're welcome to my quicksand!"])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Helen tried to stop the fight!"])
      ShowText(["...However, nobody was listening."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 174, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["sandw_fc1", 0, 0, 2])
      ShowText(["\\n<Dahlia>Boo..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Dahlia is in a daze."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["sandw_fc1", 0, 0, 2])
      ShowText(["\\n<Dahlia>Roll, roll..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Dahlia began to roll around!"])
      Script(["interrupt_skill(2993)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["sandw_fc1", 2, 0, 2])
      ShowText(["\\n<Dahlia>Ahh... Ah-choo!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Dahlia sneezed!"])
      Script(["interrupt_skill(3038)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["sandw_fc1", 0, 0, 2])
      ShowText(["\\n<Dahlia>Good night..."])
      ShowText([""])
      ChangeState([0, 174, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Dahlia fell asleep..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["sandw_fc1", 0, 0, 2])
      ShowText(["\\n<Dahlia>*Wiggle* *Wiggle*"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Dahlia danced a great dance!"])
      ShowText(["...But nothing happened."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 175, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["d_scylla_fc1", 0, 0, 2])
      ShowText(["\\n<Deiji>Ahh, it's my free time..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Deiji is building sand mountains."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["d_scylla_fc1", 0, 0, 2])
      ShowText(["\\n<Deiji>Lalalaaa♪"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Deiji danced a cheerful dance!"])
      ShowText(["...But nothing happened."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["d_scylla_fc1", 2, 0, 2])
      ShowText(["\\n<Deiji>What is this? It's rough and I can't get to sleep."])
      ShowText([""])
      ShowText([""])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([449, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Deiji picked up a rock."])
      ShowText(["You obtain a \\ii[449]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["d_scylla_fc1", 2, 0, 2])
      ShowText(["\\n<Deiji>Whoa whoa, my legs are tangled!"])
      ShowText([""])
      Script(["interrupt_skill(3293)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["d_scylla_fc1", 0, 0, 2])
      ShowText(["\\n<Deiji>Ei! Ei!"])
      ShowText([""])
      Script(["interrupt_skill(3308)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 176, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["vitae_fc1", 0, 0, 2])
      ShowText(["\\n<Vitae>My shoulders are so stiff..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Vitae is wriggling."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["vitae_fc1", 0, 0, 2])
      ShowText(["\\n<Vitae>Please eat this..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Vitae presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([422, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain \\ii[422]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["vitae_fc1", 0, 0, 2])
      ShowText(["\\n<Vitae>Excuse me, it seems this unit is sparking a bit."])
      ShowText([""])
      Script(["interrupt_skill(3307)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["vitae_fc1", 0, 0, 2])
      ShowText(["\\n<Vitae>Everyone, do your best..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Vitae cheered for everyone!"])
      ShowText(["...But nobody heard her."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["vitae_fc1", 0, 0, 2])
      ShowText(["\\n<Vitae>Would you all please stop fighting like this?"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Vitae tried to stop the fight!"])
      ShowText(["...But nobody heard her."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 177, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["vetala_fc1", 0, 0, 2])
      ShowText(["\\n<Vetala>Big Sister is bored..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Vetala gave a great yawn with her large mouth!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["vetala_fc1", 0, 0, 2])
      ShowText(["\\n<Vetala>I'm hungry. I wonder if there is anything...?"])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Vetala is eating some food she stole."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["vetala_fc1", 0, 0, 2])
      ShowText(["\\n<Vetala>I'm completely bored..."])
      ShowText([""])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["vetala_fc1", 0, 0, 2])
      ShowText(["\\n<Vetala>Why not play with your big sister?"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Vetala sent a flirtatious glance!"])
      ShowText(["However, it looked like a glare!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["vetala_fc1", 0, 0, 2])
      ShowText(["\\n<Vetala>Free time..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Vetala is in a daze..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 178, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["valt_fc1", 0, 0, 2])
      ShowText(["\\n<Valto>Restarting OS..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Valto stopped moving..."])
      ChangeState([0, 178, 0, 17])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["valt_fc1", 0, 0, 2])
      ShowText(["\\n<Valto>Internal pressure increased... Emergency release..."])
      ShowText([""])
      Script(["interrupt_skill(3306)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["valt_fc1", 0, 0, 2])
      ShowText(["\\n<Valto>Irresponsible sweeping fire..."])
      ShowText([""])
      Script(["interrupt_skill(3311)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["valt_fc1", 3, 0, 2])
      ShowText(["\\n<Valto>Even as a mechanical being, I can smile naturally."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Valto smiled!"])
      ShowText(["...But nothing happened."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["valt_fc1", 0, 0, 2])
      ShowText(["\\n<Valto>Fire grenade... Or so I thought, this is a party popper... Surprise?"])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Valto popped a party popper!"])
      ShowText(["...But nobody else joined in."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 179, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["sinifa_fc1", 0, 0, 2])
      ShowText(["\\n<Shinifa>Aaaahahaha!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Shinifa is laughing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["sinifa_fc1", 0, 0, 2])
      ShowText(["\\n<Shinifa>Haaaaa..."])
      ShowText([""])
      Script(["interrupt_skill(3304)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["sinifa_fc1", 0, 0, 2])
      ShowText(["\\n<Shinifa>......"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Shinifa is in a daze..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["sinifa_fc1", 0, 0, 2])
      ShowText(["\\n<Shinifa>Aaaahahaha!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Shinifa is laughing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["sinifa_fc1", 0, 0, 2])
      ShowText(["\\n<Shinifa>Fuhihi..."])
      ShowText([""])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 180, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Shadow>Fox... Cat..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Shadow is making shadow puppets with her body."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Shadow>......"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Shadow is standing silently..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Shadow>They say shadows are weak... I am a shadow..."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Shadow is complaining by herself."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Shadow>The smell of death..."])
      ShowText([""])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([444, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Shadow has found a skeletal corpse!"])
      ShowText(["You obtain a \\ii[444]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Shadow>......"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Shadow has spaced out..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Empty([])
